乔·丹特

星座:
职业:导演,编剧
出生地:美国新泽西州莫里斯镇

Joe Dante is a graduate of the Philadelphia College of Art. After a stint as a film reviewer, he began his filmmaking apprenticeship in 1974 as trailer editor for Roger Corman\'s New World Pictures. He made his directorial debut in 1976 with Hollywood Boulevard (co-directed with Allan Arkush), a thinly disguised spoof of New World exploitation pictures, shot in ten days for $60,000.  In 1977 Dante made his solo debut as a film director with Piranha, which went on to become one of the company\'s biggest hits and was distributed throughout the rest of the world by United Artists. During his tenure at New World, Dante edited Ron Howard\'s directorial debut Grand Theft Auto (1977) and co-wrote the original story for Rock \'n\' Roll High School (1979).  For Avco-Embassy Dante next directed the highly praised werewolf thriller The Howling (1981), followed by the It\'s a Good Life segment of the episodic Twilight Zone: The Movie (1983).  Having worked with Steven Spielberg on Twilight Zone, Dante was chosen to helm one of the first Amblin Productions for Warner Bros. Gremlins (1984) became a runaway hit and grossed more than $200 million worldwide.  Dante followed up with Explorers (1985) for Paramount, a sci-fi fantasy about three kids who build their own spaceship, and then Innerspace (1987) for Guber/Peters, Amblin and Warner Bros., an action comedy in which miniaturized test pilot Dennis Quaid is injected into the body of supermarket clerk Martin Short.  Tom Hanks starred in Dante\'s next film for Imagine/Universal, The \'Burbs (1989), which was followed by Gremlins 2: The New Batch (1990) for Warner Bros. in 1990. _Matinee (1993)_ featuring John Goodman as a huckster showman premiering his new horror film during the Cuban Missile Crisis, was a production of Dante and partner Mike Finnell\'s Renfield Productions for Universal in 1993.

乔·丹特影视作品 更多
2015
创意设计者:弗兰肯斯坦情结
很少有东西是全世界人类都通晓的,而电影中的怪物就是其中之一,而这些怪物的设计者们功不可没,他们每个人都有一段迷恋怪物的历史,每个人都具有创作怪物的激情。而怪物,在我们最初的记忆力就有了。在那些口耳相传的故事里,千百年前我们的祖先,在巨大的墙壁上作画,上面画着巨大的生物,那些生物张牙舞爪,蛮横霸道,誓要挑战着我们的视觉神经,将我们吓哭。我们的生命中都幻想着有怪物和虚幻生物的存在,无论是游戏玩家还是电影爱好者,这些怪物充斥着他们的生命,他们迷恋着这些怪物,并为此着迷,在所有的故事中,在所有的寓言中,形形色色的怪物就是电影中怪物的原型。怪物们甚至可以追溯到圣经,路西法作为苹果树上的蛇,就是为止和邪恶的化身。每一种文化或者信仰,都有其黑暗和邪恶的一面,电影就像壁画那样,需要一队能工巧匠,让那些怪物因此而栩栩如生。影片中的形形色色的怪物,每一种都有自己的设定,都有其角色的张力存在,不成熟的角色经过想象力之后,孕育成了生命,他们在影片中以自己的生命存在着,每一位创意设计者,全身心的投入其中,将每一个角色赋予生命,可谓意义重大。怪物创作者们给观众留下了极大的想象空间,希望得到观众的强烈反响,希望能得到意想不到的回应和惊喜,为电影选择设计师跟演员同等重要,不同的设计师所擅长的是不同的,而才华各异的设计师,聚集起来就完成了一部出色的角色设计,他们为电影共同打造着怪物,让整部电影里怪物的故事讲的更加生动丰满。